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ElCatrinLCD

310 Game Reviews

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Really good game, its almost like combat Juggling, really hard to get in the zone, but it feels really good to nail a move, its a bit difficult to play having to coordinate 4 keys, so maybe moving it with the mouse and having the right and left click be the claws that throw, or maybe moving with the keys only an the mouse be the claws.
that aside, the music, the story, the graphics and the game style are super awesome, really good stuff.
and having the meme of the crab with a knife becaome a game is simply amazing

Its a really interesting mechanic, the spider is super adorable and the aesthetic is spot on

Holy Grail, this shit is really laggy, i dont know what to do half of the time, the controls are strange and unrespondive, the music and the aesthetic are cool tho, but it was like being in an actual arcade, in anot a good way, i felt dizzy, confused and frustatred for most of the experience

larrynachos responds:

For performance issues, I'll need more information before I can find out where your experience is going wrong. Are you running on a low-spec machine? Is your cpu being throttled? What browser/OS are you using? What minigames are you having an issue with? It doesn't help to just say "it's laggy", because it's obviously not for the majority of players.

You don't know what to do half the time? Most minigames have a ? button with a brief tutorial. The ones that don't are usually self explanatory.

The controls are strange and unresponsive? Again, I need specifics. The unresponsiveness is probably caused by whatever is causing you to lag. What part of the controls are "strange"?

Dizzy? How? What minigame? There's nothing here that should cause eye strain or fatigue.

Need more information :\

I love the aesthetic, the initial theme was super epic, but i lost interest really fast, sorry but the music with that strange lag and not knowing what to do felt boring pretty quickly

TheEnkian responds:

Thanks for the review!

I had a great time playing, its a simple mechanic but its used very well, the fast movement and the music fit perfectly and the Witch is very cute, the only thing i dont really like is how much the frog slides when it stops, god bless those flies, they saved me many times from falling, but i get that its an important mechanic to know how to control the jumps while fighting the wet ground of the jungle, really good game

Art, mechanics and music are AWESOME
but i felt the controls really ortopedic, not being able to move while attaking, or having the attack move you forward is uncomfortable, and not being able to turn fast to escape or to attack someone behind is also a little bit frustating, this game begs for really fast tight controls but it feels like its forcing me to move really slow while the enmies can move more than me

Franuka responds:

Hi, thanks for the feedback! I'll take it into account for my next release :)

Really interesting game, infinite runners are some of my personal favorites, but i think the half 3D is not th best used, on other games like Catle Crashers, the chase scene allows you to jump over obstacles, and that is somethingi think it was missed here, jumping over thing would make it much more orgamnic, maybe the way to pick fruit could be changed to jump over the trees, or it could be a solely 2D game, with more traditional controls like Zombie Tsunami, that way it stil has the water gun mechanic without having to worry too much about if that next wall is gonna crush you, or it could move one space at a time, up key, one space up, down key one space down.
thats more or less how i would try to make the game feel more natural, at least for me, i had a great time playing, but it was hard to get used to.
moving to the graphics and music, is perfect, you have a really charming art style and interesting idea.
Picala is adorable (and i really appreciate the spanish text)

Butzbo responds:

Wow thanks! I always appreciate a more detailed review!

The most common complaints have been that hitboxes are hard to get used to, and that it feels too narrow in terms of movement, so I think you make a good point as both things are related to the way the perspective is implemented, I was excited to try this type of presentation because I also liked the aesthetic, but it does create some gameplay challenges. Either the mobility options can improve, or as you mention, simplifying the layout to keep it only 2d. If the opportunity comes up to expand or redesign this one I'll definitively keep those details in mind.

Glad you still had fun and liked the art and music! :)

Easy controls, simple story, non euclidean architecture, catchy music, this game really nails it when it comes to the game boy style of games

Cant play, screen doesnt even load or mark me error, so...
Edit: could play in chrome, apparently its because Flash is about to die or something, so it was disabled on my computer, its a funny game

MKMaffo responds:

What browser you usin? Should show the enable flash popup :0
Lemme kno!

This was a good experience, easy to play and it can be finished really easly, i like the aesthetic and the obscure atmosphere, i didnt found any bugs, and the ending i got leaved me wanting to play more to see what things i had left.
good game

"If I knew how things worked, I wouldn't be here right now"

Age 24, o

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Joined on 3/17/19

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