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ElCatrinLCD

310 Game Reviews

49 w/ Responses

19 reviews are hidden due to your filters.

Okay....imma play this, but i dont see the bearded guy (i forgot his name sorry) or the tall muscular thing that chases me as available characters...ill be pretty mad.
jokes aside, its good, pretty well drawn, i love the witch a lot, nice references to other games, there's not a lot to say, its a solid dress up game

Okay, ikt was erratic, and very fun to play, i really like these games that are like jailbreak, and this feels like a more chaotic version of hat same game, i would have liked that the screen moved less, like its good to see where you are gonna land, or where the thing that catches you is going to be placed, so a marking that pops up signaling where you are could be helpful, and also about the fireworks, i think it may have been on purpose butthe flash is too distracting and the color pallete of red and green makes it a little confusing to play once you get the extra gnomes.
but that was just me, i had tons of fun altough it was too fast for me

Omael responds:

thanks, what's your high score? I still haven't find out what's the ceiling here.

Edit: high scores are working on Newgrounds now.

HOLY-Fucking-SHIT
This was simply amazing,amazing i tell ya, since i saw that title screen i was like "OH THIS GOING TO BE MADNESS"
it was short but that is what made it click with me more, i have CHILLS man, my arms have goosebumps now.
Okay part for part, dont get too exited, the main movement is smooth and easy to follow and learn, she doesnt get stuck in any place, its pretty clear and intuitive i had absoutely no trouble with the controls at any time.
the graphics are top notch, really expresive faces and diverse characters, Sheriff is husband material btw, the map of the house is easy and confusing at the same time, i learned early on but it was still like traveling trhough a maze, a place where dangerlurked, specially by how clean and empty it all looked, music is also amazing, really helps to set the tense and creepy mood.
Now for the story it was really interesting, it leaved a good ending while also mainting the tension of an open secret lurking in the shadows of that house..and maybe others aswell, i can see how much yall love classic horror cinema i think i can recognize at least 10 references (aside from the parody movies) in the dialogues and tropes present in game.
now 2 things i LOVE and need to point out, the movie puzzle and the doors.
i already had this Ao Oni/Ib/ yumme Nikki vibes, but having to roam the house again and write down the names of the movies on my notebook make me feel like i was playing all those classic RPG horrors again, i adore things like that where you have to think kinda outside of the box to solve a puzzle, really nice detail.
but the doors where the best in my opinion, maybe you got it from the Resident Evil games or maybe Silent hill, but those small microseconds you have between interacting with one door and finally seeing the room in complete darkness is OHHHHH, i cant describe it, if the house in the dark with a dim lanten was already creepy those frames of not knowing what willl await you in the next room cranks the creepy factor by 10, that tension generated by the wait and the sigh of relief or the drowned scream right after is those more subtle details that make a good terror expereince.
amazing job as always. cant wait to se what game yall be making next time.

as always, really interesting and fun to play

It was good, the info on fiches at the start of each level is cool, the squid is adorable, nut i felt a lack of objective, i was lost most of the time, didnt knew if i had to ink everything before rising to the surface of i could just go up there and call it a day.
i would have also liked to hear some music, but that is just a minor detail, the controls are interesting, having to aim and then swim is good, a little hard to get used to, but its rewarding.
overall its fun, but i felt like it was an iddle game more tna anything else

Omael responds:

Thanks, all you had to do is go up to finish the levels.

8 MINUTES, LETS FUCKING GOOOOOOOOOOOOO
WOOOOOO
my god, i saw a review of Disc Room and the guy described it like "once you enter and go beyond the zone, once you have tried time and time again your true reward is dead itself, because those are the last moments of peace youll ever have to savor your victory" and my god, i can relate somewhat rigth now with that man, what impressed me the most was the mechanic of dead, THERE IS NONE, you just go back to the room that striked you, there is no penalty, you just go back in action without any time to rest or wait,is amazing, is one of the best ideas i have seen.
leaving aside the revolutarny gameoplay, the aesthetic is as good as it gets, its kinda Aperure labs, but even more erratic and frenetic, and the main character is really cute, i have to play it again just for the sake of it, great work, awesome work, tremendous work

you had my attention with the pacman and you gained myinterest with the Hotline Miami, while this is a solid idea, the controls left a lot to be desired.
i got stcuk inside walls, once i crashed into one the character fully stops and you have to wait a little to move again, the speed of the character could be faster, Jacket moves super fast making easy to scape and run towards guns in the floor, and speaking about guns, you can pick up empty ones, making more difficult to defend yourself once you are ina gunfigth with more than 3 enemies.
leaving that aside, i can really see how much apreciation you guys have for those 2 games, the retro vaporwave esque aesthetic looks amazing, and the songs are pleasant to listen to, its a great game, but it needs polishing

MoeAnguish responds:

That's fair. thanks for playing!

Really great concept, it islike those arcade games where there was a section in motorbykes, but less stressing and without wasting all the money my moter gave me for... i lost the point.
oh yeah, great game, awesome music, the coice acting is good, the graphics and designs are awesome, the litle kirby spike balls and the other flyring smiley faces are adorable (to the point that i only dodged things to not hurt them) and the main character look super rad.
great concept awesome execution, and i like the Jojo's reference in the description

Shit, this is epic, i really love rythm games like these, the aesthetic is so underground and cartoony, tha characters look adorable and the sounds are sick, i could hear these soundtracks all day long, i must practice more tho, im super rusty since the last time i played games like these (cof cof patapon in 2010) and this gets too fast to quickly for me, but thats besides the point.
this is simply amazing, really well done

really interesting, i had a lot of fun playing, this idea of card based combat is something really interesting and i think you pulled it off well wnough.
i thank you a lot for the spanish translation, but some text are still in english.
the characters are very charming, they really have a well done design, specially in the text boxes fro the dialogues.

"If I knew how things worked, I wouldn't be here right now"

Age 24, o

Craftsman

The street

Behind your walls

Joined on 3/17/19

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