HOLY-Fucking-SHIT
This was simply amazing,amazing i tell ya, since i saw that title screen i was like "OH THIS GOING TO BE MADNESS"
it was short but that is what made it click with me more, i have CHILLS man, my arms have goosebumps now.
Okay part for part, dont get too exited, the main movement is smooth and easy to follow and learn, she doesnt get stuck in any place, its pretty clear and intuitive i had absoutely no trouble with the controls at any time.
the graphics are top notch, really expresive faces and diverse characters, Sheriff is husband material btw, the map of the house is easy and confusing at the same time, i learned early on but it was still like traveling trhough a maze, a place where dangerlurked, specially by how clean and empty it all looked, music is also amazing, really helps to set the tense and creepy mood.
Now for the story it was really interesting, it leaved a good ending while also mainting the tension of an open secret lurking in the shadows of that house..and maybe others aswell, i can see how much yall love classic horror cinema i think i can recognize at least 10 references (aside from the parody movies) in the dialogues and tropes present in game.
now 2 things i LOVE and need to point out, the movie puzzle and the doors.
i already had this Ao Oni/Ib/ yumme Nikki vibes, but having to roam the house again and write down the names of the movies on my notebook make me feel like i was playing all those classic RPG horrors again, i adore things like that where you have to think kinda outside of the box to solve a puzzle, really nice detail.
but the doors where the best in my opinion, maybe you got it from the Resident Evil games or maybe Silent hill, but those small microseconds you have between interacting with one door and finally seeing the room in complete darkness is OHHHHH, i cant describe it, if the house in the dark with a dim lanten was already creepy those frames of not knowing what willl await you in the next room cranks the creepy factor by 10, that tension generated by the wait and the sigh of relief or the drowned scream right after is those more subtle details that make a good terror expereince.
amazing job as always. cant wait to se what game yall be making next time.