Okay, this is an awesome game, the animation of every character is super smooth, the backgrounds are lovely and very detailed, the main mechanic is simple, enjoyable and easy to learn, each level feels unique in its own way, the character design is really interesting and the ambience puzzles are simple in mechanic and rewarding to complete.
i dont know the whole story about the game yet, i haven't completed it (i got stuck and i need to rest a few minutes) but i can clearly see how much effor was put into this project, from the music to the level design, great work lads, and the main character is adorable, i would buy a pluhie of him.
EDIT: FOR THE WAIFUS.
before that, i have to mention something that i felt was the ONLY counter intuitive mechanic of the whole game: the burger and the long jump, i did not like that, at all, at first i thought that i had to jump again once i landed on the burger to jump higer and gain momentum, but nope, i had to do a tall jump and then land on the burger, that was the only thing that bothered me and why i couldn't pass that section for a good 20 minutes, and thats a shame because is way long before the chekpoint (and the waifu) i would like it more if i had a sign that explained it to me, thats all.
NOW FOR THE MAIN EVENT
WAIFUS, i love them, each one has a very marked personality archetype and their designs are lovely.
Fast Food Frenzy: she of course hates her job and its very rude, but you can see she must have some interesting hobbies that she would like to be doing instead of having to deal with white blobs with gun right next to a sewer, i bet that if you found her outside her job she would be a little nicer, its just the stress of having a low wage job what makes her bitter.
Holyday Hotel: she seems very loving and caring, like that kind of mature girl that is kinda motherly to all her friends, you just have to smile everytime you talk to her, very warm personality
Music Mania: She loves sports and music, and listening to music while doing sports, also best waifu because Tomboy. (i dont need to say anything else)
Cuckoo Casino: Her smile feels kinda forced, she has to deal with many types of people and feels forced to smile to each and every one of them no matter how nasty they can get, but i feel like if you gave her time she would open up and tell you about how much she hates the people that come to the casino.
I haven't saw the bosses yet, ill get there when i get there, possibly in the next month pool to chose the best of the best, but if they are like the first one i bet they must be really easy to understand and a headache to beat, it will be glorious to beat them all, also i think is super cute how Mumba falls asleep if you leave him enough time, that is something that reminded me very much of old games like Mario World, very nice detail.
Now, did i seriously just speedran this game for the waifus? YES I DID, AND I REGRET NOTHING